[OOC] Profile
PLAYER
Name: Nyx
Journal:
badgal
Contact: salroka [Plurk]
CHARACTER
Name: Rin Tousaka
(NOTE: Tousaka is the spelling used in the official localization of Fate/Extra; though the fandom usually uses "Tohsaka," I'll be using Tousaka to differentiate her from the F/SN version of the character.)
Canon: Fate/EXTRA
Age: Vague anime young adult
Canon Point: Post-Week 6, Rani Route (Female Protagonist/Servant Saber)
Background: Here; the Fate/EXTRA Material book provides some additional information on her background, stating that she originally managed records and finances for a pro-bono medical organization doing work in third world countries. However, after seeing the problems caused by the Harway Plutocracy's resource management firsthand, she grew cynical and became a mercenary working for the more violent revolutionaries in the Middle East, half for money and half for the sake of her ideals.
Personality:
You think you know Rin Tohsaka, but let me tell you about Rin Tousaka. Rin Tousaka is, first and foremost, a mercenary and terrorist; in the alternate universe cyberpunk future, she's a wanted woman for her actions against a government body with a stranglehold on 60% of the world's GDP and the global flow of information. That fact alone speaks volumes about her character—both good and bad.
Superficially, the impression Rin tends to give off to others around herself is that of an ideal young woman: composed, quick-witted, and attractive. However, in the words of the protagonist themselves, that impression goes out the window the moment she opens her mouth. Certainly, she possesses all three of those qualities, but they come together in a way that is hardly ideal; that is to say, Rin is really, really rude. While the other Masters in Fate/EXTRA's Grail War seem to regard her with respect for her poise and skill, there's also a certain amount of enmity between herself and others due to the way she treats them in simple conversation. One Master refers to her as being "a real queen B," and the protagonist notes how skewed the "ratio of put-down to advice" is more than once upon talking to her.
However, there's no real hostility behind Rin's sharp tongue—unless you've done something to earn hostility, anyway. It would even be wrong to refer to her speech as being scathing, as she doesn't go out of her way to be particularly witty when she's giving someone their dressing down. She simply doesn't care to waste her time on tact. If Rin Tousaka deigns to give you her opinion, you'll receive her opinion without her dulling its edges, and she doesn't care if that happens to hurt your feelings. This is especially true in the context of the Grail War, where everyone around her is an enemy; by the same token, though, it isn't untrue outside of it. In her line of work, she doesn't have time to beat around the bush, after all. She isn't accustomed to mincing words.
On that note, Rin is pragmatic—or maybe even a little bit cutthroat. While she isn't cruel, that doesn't make her kind. She will do whatever is necessary to successfully complete her mission, whether that mission is striking a blow against the Harway plutocracy, disseminating information about the Grail War, or winning the Holy Grail herself. And, while she prefers "whatever is necessary" not to bring harm to other people, she doesn't always shy away from that path if a better one fails to present itself. Over the course of the Grail War, she kills two to four people without batting an eyelash, and when she is defeated by the protagonist in Rani's route, the reason she gives for her loss isn't that she was unable to kill someone she had come to care for; it was that she had let her guard down, because she believed the protagonist could finish her mission for her even if she lost.
Along with that pragmatism comes opportunism. Early in the game, Rin outright states that she is taking advantage of the protagonist by giving them advice on how to deal with their first round opponent; after all, if allowed to win, Shinji has the potential to be dangerous later on, so it's better that he be taken out right out of the gate. Similarly, when the protagonist is in need of material to alchemize, she agrees to give them what they need—but only if they get her something she's unable to obtain on her own, as she isn't a "charity organization." (By the way, when you make the trade, it's made clear that she didn't actually expect you to succeed, but nonetheless upholds her end of the bargain because "a deal's a deal.") Altogether, she has no problem taking advantage of the circumstances surrounding her for her own benefit.
All of this—her quick thinking, her resourcefulness, and her determination—come together to create a person who is industrious and quick to get back on her feet. When she fails, she doesn't allow that failure to stop her, but instead reassesses the situation and finds the best way to proceed. For example, if the protagonist chooses to rescue her from her fight with Rani, she becomes an anomaly in the system, stripped of her Servant but still in possession of her Command Spells; once she's done berating the protagonist for being an idiot, she immediately begins going over the facts of the situation, deciding on how to proceed from her new position within a matter of minutes. She isn't the type of person to give up or stop working.
With all that said, Rin isn't completely hardened. If anything, her morals are what drives her—and at their core, they're the morals of someone who cares about other people. She can't stand the sight of injustice, and she wants the world to be a better place for the people that live there. She just knows that in order for her to succeed, she can't allow her empathy to rule her, and that she needs to put her ultimate goal first. This can be seen in the ways she provides assistance to the protagonist throughout the game; unless they're explicitly working together, she restricts her help to providing advice and basic information, and even then, she calls herself an idiot for doing so. The only exception is cases that would provide some benefit to her as well, of course.
Rin isn't a perfect picture of poise and self-control, either. There are times when her determination can turn to hardheadedness, and her confidence into arrogance. The fact of the matter is that she is set on her own perspective as much as the plutocrats she fights against, and sometimes relying on her preconceived notions or refusing to consider other perspectives can cause her to fumble. Early in the game, she feels the protagonist up from top to bottom, mistakenly believing them to be a simple NPC because, in her own words, only an NPC could possibly be so boring and generic; when she realizes the truth of the matter, she is mortified, continuing to blame the protagonist for being "confusing" rather than accepting she made a mistake based on a faulty assumption. Later, when confronting Leo of the Harway family, she openly says that she would mock anyone who would choose stability at the expense of personal freedom, only to fluster and come up short when asked if she would rather leave people to face adversary unassisted.
Rin also has a tendency to fluster when questioned about actions she has taken solely or primarily out of kindness. In reality, she is extremely self-conscious, in the sense that she is incredibly aware of how she is perceived by others. As such, she feels threatened when someone notices behavior contradictory to the perception of her as a cold, ruthless mercenary that looks out for no one but herself. It's also very easy to tell when she is being honest about her motivations and when she isn't; in the case of the former, she will deliver her explanation with a straight face, while in the case of the latter, she will blush, squeal, and stammer. She didn't do it because she wanted to help you or anything, okay?!
Under it all, though, Rin is—or wants to be—a normal young woman. During Rani's route, when talking to the protagonist prior to their match, she can reveal a few different things about herself, depending on which dialogue options the player selects. If asked about what she would like to do in the event that she wins the Grail War, she admits she would like to go back to Japan and experience something she has never before had an opportunity to: a normal school life. Or, if asked about love, she admits that it would be nice to be around someone who treats her like a normal girl, rather than someone off-limits. Having to constantly stand alone as the strong, perfect Rin Tousaka is tiring, and no matter how firm her convictions are, the fact of the matter is simply that she would like to be able to depend on others sometimes, or maybe even be pampered a little.
Not that she'll ever admit it. It's not like she likes you, you idiot!
Abilities:
Rin is equipped with magic circuits, as is necessary to perform magecraft in the Type-Moon universe. However, in the universe of Fate/EXTRA, magecraft has died out due to the loss of the planet's mana. As a result, though Rin has incredible potential, she knows very little of traditional magecraft; instead, she is a skilled spirit hacker, using her magic circuits to manipulate electronics and possessing the capability to digitize her soul and insert her consciousness into digital environments.
That said, it's implied that she at least knows the theory behind jewelcraft (the use of gems as a conduit for magical energy), even if such is no longer a viable technique in the real world.
Additionally, through her time as a mercenary terrorist, she has gained knowledge regarding the use of firearms and explosives, as well as guerrilla tactics.
Name: Nyx
Journal:
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Contact: salroka [Plurk]
CHARACTER
Name: Rin Tousaka
(NOTE: Tousaka is the spelling used in the official localization of Fate/Extra; though the fandom usually uses "Tohsaka," I'll be using Tousaka to differentiate her from the F/SN version of the character.)
Canon: Fate/EXTRA
Age: Vague anime young adult
Canon Point: Post-Week 6, Rani Route (Female Protagonist/Servant Saber)
Background: Here; the Fate/EXTRA Material book provides some additional information on her background, stating that she originally managed records and finances for a pro-bono medical organization doing work in third world countries. However, after seeing the problems caused by the Harway Plutocracy's resource management firsthand, she grew cynical and became a mercenary working for the more violent revolutionaries in the Middle East, half for money and half for the sake of her ideals.
Personality:
You think you know Rin Tohsaka, but let me tell you about Rin Tousaka. Rin Tousaka is, first and foremost, a mercenary and terrorist; in the alternate universe cyberpunk future, she's a wanted woman for her actions against a government body with a stranglehold on 60% of the world's GDP and the global flow of information. That fact alone speaks volumes about her character—both good and bad.
Superficially, the impression Rin tends to give off to others around herself is that of an ideal young woman: composed, quick-witted, and attractive. However, in the words of the protagonist themselves, that impression goes out the window the moment she opens her mouth. Certainly, she possesses all three of those qualities, but they come together in a way that is hardly ideal; that is to say, Rin is really, really rude. While the other Masters in Fate/EXTRA's Grail War seem to regard her with respect for her poise and skill, there's also a certain amount of enmity between herself and others due to the way she treats them in simple conversation. One Master refers to her as being "a real queen B," and the protagonist notes how skewed the "ratio of put-down to advice" is more than once upon talking to her.
However, there's no real hostility behind Rin's sharp tongue—unless you've done something to earn hostility, anyway. It would even be wrong to refer to her speech as being scathing, as she doesn't go out of her way to be particularly witty when she's giving someone their dressing down. She simply doesn't care to waste her time on tact. If Rin Tousaka deigns to give you her opinion, you'll receive her opinion without her dulling its edges, and she doesn't care if that happens to hurt your feelings. This is especially true in the context of the Grail War, where everyone around her is an enemy; by the same token, though, it isn't untrue outside of it. In her line of work, she doesn't have time to beat around the bush, after all. She isn't accustomed to mincing words.
On that note, Rin is pragmatic—or maybe even a little bit cutthroat. While she isn't cruel, that doesn't make her kind. She will do whatever is necessary to successfully complete her mission, whether that mission is striking a blow against the Harway plutocracy, disseminating information about the Grail War, or winning the Holy Grail herself. And, while she prefers "whatever is necessary" not to bring harm to other people, she doesn't always shy away from that path if a better one fails to present itself. Over the course of the Grail War, she kills two to four people without batting an eyelash, and when she is defeated by the protagonist in Rani's route, the reason she gives for her loss isn't that she was unable to kill someone she had come to care for; it was that she had let her guard down, because she believed the protagonist could finish her mission for her even if she lost.
Along with that pragmatism comes opportunism. Early in the game, Rin outright states that she is taking advantage of the protagonist by giving them advice on how to deal with their first round opponent; after all, if allowed to win, Shinji has the potential to be dangerous later on, so it's better that he be taken out right out of the gate. Similarly, when the protagonist is in need of material to alchemize, she agrees to give them what they need—but only if they get her something she's unable to obtain on her own, as she isn't a "charity organization." (By the way, when you make the trade, it's made clear that she didn't actually expect you to succeed, but nonetheless upholds her end of the bargain because "a deal's a deal.") Altogether, she has no problem taking advantage of the circumstances surrounding her for her own benefit.
All of this—her quick thinking, her resourcefulness, and her determination—come together to create a person who is industrious and quick to get back on her feet. When she fails, she doesn't allow that failure to stop her, but instead reassesses the situation and finds the best way to proceed. For example, if the protagonist chooses to rescue her from her fight with Rani, she becomes an anomaly in the system, stripped of her Servant but still in possession of her Command Spells; once she's done berating the protagonist for being an idiot, she immediately begins going over the facts of the situation, deciding on how to proceed from her new position within a matter of minutes. She isn't the type of person to give up or stop working.
With all that said, Rin isn't completely hardened. If anything, her morals are what drives her—and at their core, they're the morals of someone who cares about other people. She can't stand the sight of injustice, and she wants the world to be a better place for the people that live there. She just knows that in order for her to succeed, she can't allow her empathy to rule her, and that she needs to put her ultimate goal first. This can be seen in the ways she provides assistance to the protagonist throughout the game; unless they're explicitly working together, she restricts her help to providing advice and basic information, and even then, she calls herself an idiot for doing so. The only exception is cases that would provide some benefit to her as well, of course.
Rin isn't a perfect picture of poise and self-control, either. There are times when her determination can turn to hardheadedness, and her confidence into arrogance. The fact of the matter is that she is set on her own perspective as much as the plutocrats she fights against, and sometimes relying on her preconceived notions or refusing to consider other perspectives can cause her to fumble. Early in the game, she feels the protagonist up from top to bottom, mistakenly believing them to be a simple NPC because, in her own words, only an NPC could possibly be so boring and generic; when she realizes the truth of the matter, she is mortified, continuing to blame the protagonist for being "confusing" rather than accepting she made a mistake based on a faulty assumption. Later, when confronting Leo of the Harway family, she openly says that she would mock anyone who would choose stability at the expense of personal freedom, only to fluster and come up short when asked if she would rather leave people to face adversary unassisted.
Rin also has a tendency to fluster when questioned about actions she has taken solely or primarily out of kindness. In reality, she is extremely self-conscious, in the sense that she is incredibly aware of how she is perceived by others. As such, she feels threatened when someone notices behavior contradictory to the perception of her as a cold, ruthless mercenary that looks out for no one but herself. It's also very easy to tell when she is being honest about her motivations and when she isn't; in the case of the former, she will deliver her explanation with a straight face, while in the case of the latter, she will blush, squeal, and stammer. She didn't do it because she wanted to help you or anything, okay?!
Under it all, though, Rin is—or wants to be—a normal young woman. During Rani's route, when talking to the protagonist prior to their match, she can reveal a few different things about herself, depending on which dialogue options the player selects. If asked about what she would like to do in the event that she wins the Grail War, she admits she would like to go back to Japan and experience something she has never before had an opportunity to: a normal school life. Or, if asked about love, she admits that it would be nice to be around someone who treats her like a normal girl, rather than someone off-limits. Having to constantly stand alone as the strong, perfect Rin Tousaka is tiring, and no matter how firm her convictions are, the fact of the matter is simply that she would like to be able to depend on others sometimes, or maybe even be pampered a little.
Not that she'll ever admit it. It's not like she likes you, you idiot!
Abilities:
Rin is equipped with magic circuits, as is necessary to perform magecraft in the Type-Moon universe. However, in the universe of Fate/EXTRA, magecraft has died out due to the loss of the planet's mana. As a result, though Rin has incredible potential, she knows very little of traditional magecraft; instead, she is a skilled spirit hacker, using her magic circuits to manipulate electronics and possessing the capability to digitize her soul and insert her consciousness into digital environments.
That said, it's implied that she at least knows the theory behind jewelcraft (the use of gems as a conduit for magical energy), even if such is no longer a viable technique in the real world.
Additionally, through her time as a mercenary terrorist, she has gained knowledge regarding the use of firearms and explosives, as well as guerrilla tactics.